Progress Showcase
Platform VR
VR IK hand improvements & grabbing
Screen_Recording_2025-08-29_161743.mp4
Platform PC
Audio menu buttons interacting with player audio settings
2025-08-29_11-58-29.mp4
New
- Admin:
- Persistent setting saving
- Added "Giving Admin" Functionality.
- Added Admins List Json Inside The Experience To Save The Admin User Ids List.
- Added Custom UDP Messages and Their Handlers To Update Admin Data With Its UI Components In Runtime.
- Added Room Players Panel Showing All The Players Inside The Room.
Admin panel & edit window rights
Admin panel & edit window rights
Admin panel & edit window rights
Admin panel & edit window rights
- Save/Load
- Implemented saving of light settings.
- Implemented load and save methods for light settings.
- Implemented configuration of panels to save their data in the mobile version.
- Implemented saving of post-processing options data.
- Implemented save and load methods in FogConfigPanel.cs.
- Implemented saving of fog options.
- Audio
- Sound Data class to implement local audios.
- Add click audios to the UI Panels.
- Added auditory feedback to UI interactions, enhancing the user experience.
- VFX and UI audios interact with audio settings including Master Audio.
Updated:
- Configured the camera to prevent incorrect behavior when getting too close to different assets.
- Increased the spawn offset of buildings for the "Place Here" option.
- Set the target frame rate to 120.
- Improved responsiveness of GetAssetById by allowing cancellation, preventing indefinite loading.