platform2025_Testing_Camera_System_Cinemachine.mp4
Updated camera movement smoothness & pivots as to resemble games like Elden Ring & Assassins Creed. Among other additions now the players can look all the way up / down with the player avatar still visible.
Smooth transition between 1PP, 3PP & top down with fixed pivots for camera panning & rotation.
Smooth transition between 1PP, 3PP & top down with fixed pivots for camera panning & rotation.

Added 3 sliders to the bottom of the ‘’Transforms’’ tab that can be used to adjust the position of the mapper pivot.
*Previous fix to the weapon jitteriness had to be turned off during the testing of the holster system