New:
Added - Integration of the Ultimate Character Controller (UCC) as the player controller [WIP]
Updated the UCC to make it fit the platform’s control states, allowing the player and camera movement to stop and resuming when toggling edit mode and using the right mouse button while in edit mode
Updated our main camera to use the UCC camera control updated the grabbing and mappers to work with the new camera controls
Updated the UCC to setup the player’s custom avatar as it spawns and allow it to be used as an UCC character
Started working on setting up custom avatars as UCC models using the models manager to allow support for possessing other characters and facilitate the posses/unposses process.
Added - Implemented snap logic for position and rotation mappers.
Added - Implemented input to enable and disable snapping.
Swap material panel
Testing_Swap_Material_Panel.mp4

Updated: